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Liberty Unleashed 0.1

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Public Beta!

We're throwing a party! i mean... public beta!

Just to test out the stability and make sure theres no big, obvious bugs left. Theres still a few small bugs but we've decided its good enough for a pub beta Smiley

The browser is NOT the finished one, its just one we threw together in a few minutes so its buggy. Theres an alternative old browser Here if your having problems. (IP is binary-bits.net Port 2301)

Remember! You need gta3 1.1 to play. If you run GTA and you get a black screen, that pressing enter or space closes, then you dont have 1.1.

You can get the setup file Here. Sorry about the msi, was easy to create and wont be the finished installer.

Update: (31/07/2010) Another update. Fixed the player being in the incorrect seat and hopefully being thrown out the vehicle randomly. Theres other improvements but thats the main. Download above, or  Here if you have already installed.

On a side note, this update (31/7/2010) also fixes the 3d positional audio with Mumble. When mumble is configured correctly, you can hear players speaking from where they are in game, getting louder the closer they are and taking advantage of surround systems.
Theres a voice server running at vrocker-hosting.eu if anybody wants to try it Smiley

Hope to see you in game! Cheesy

Known Issues

  • Server name in the scoreboard is bigger than the board itself
  • Graphics corruption if using a 16bit resolution (If you have purple blocks on the screen, this is why)
  • Warpy vehicle sync, with a ped 'flying' behind the car. Currently investigating this
  • Sometimes cant passenger in a car, possibly due to a variation of the above issue
  • Being around too many exploding cars can cause a crash
  • Passengers radar blips are 'jerky'
  • Cars sometimes dont explode, we're looking into it

Will add to this list when i remember more.

Info
  • To spawn, press the right ctrl
  • To enter as a passenger, press the enter key near to any passenger door. To enter as driver, do the same next to the drivers door
  • If you wish to change your skin, press F4
  • The chatbox and console can be customised. Type commands in the console (activated with the ` key)
  • As some people prefer to have no chatbox background, theres /chatback off
  • The speedo, sounds etc are client side scripts. If you want to look at the client scripts loaded, navigate to Documents/GTA3 User Files/LU/Scripts
  • There are currently 2 scripts loaded on the server, one is producing an invalid command error even when its valid. Just ignore it
  • A few useful commands in the loaded scripts are: /wep <id> /spawncar <id/name> /fixme /heal /c1 <r g b> /c2 <r g b>

Please can you report any crashes or bugs to the bug tracker Here

July 21, 2010, 02:43:12 pm by VRocker | 58 comments

Latest News!

Long time no 'proper' news, so heres some!

Just lately we've been coding a lot and we've been testing almost every day for the last week or so with great success!
Some of you may have noticed various new videos on my xfire profile and the LUTesters user on youtube, but for those of you that havn't seen them, here they are:


This one shows off a bunch of us testing the new and improved vehicle sync. Please ignore the occasional stuttering, thats down to xfire Sad


This one was just testing how the dodo looked when flying as a passenger, also shows the animations on entering Smiley


This one i was testing how smooth sync was when passengering with an insane ping. You may notice in the video that my ping was 1100!

A few more videos can be found at http://www.xfire.com/profile/vrocker/videos/

A video that AdTec_224 took of the vehicle sync can be found here: http://www.youtube.com/watch?v=c9BIrguZkJ4
Further videos will be uploaded to the LUTesters group so keep an eye on it!

As you can see from the videos, the vehicle sync is better than its ever been, and apart from a few small issues that we're currently fixing, its almost finished.

We're now working at full speed to get all the issues found during private testing fixed, so we can release it to the public verify theres no major issues. If all goes well we should have a release shortly after!

Watch this space for more videos and updates

May 15, 2010, 01:34:42 pm by VRocker | 67 comments

Another new developer

LU these days is racing along towards a release and to help us along i've recruited another new developer.

Many of you may know him from VC-MP and other places, his name... Juppi Smiley

He has been a tester for quite some time now and is a wizard at Squirrel. Just recently he helped me in a project to implement Squirrel into a VCMP server, which went very well.
Now his talents are going into LU to help speed up a release Smiley

Hope to have some results soon! Stay posted and keep an eye on the dev blog Smiley

May 10, 2009, 12:27:53 pm by VRocker | 2 comments

New Developers!

Just a quick note to announce 2 new developers in the Liberty Unleashed team.

AdTec_224 and himselfe are now helping in development of this mod. They are both very good coders so should advance the mod towards a release in the near future.

Everybody give a nice welcome to these 2 guys Smiley

April 01, 2009, 06:41:27 pm by VRocker | 10 comments

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