Scripting/Squirrel/Functions/Game/CreateMarkerForPlayer
From VC-MP Wiki
This function creates a marker, visible not for all players, but only for one or some selected.
Syntax
CreateMarker( pPlayer, intID, Vector vPos )
Arguments
- pPlayer - The player
- ID - The ID of the marker/mini map's icon. Set 1-39
- vPos - The vector, where the marker will be created
Example
Now we will create a marker. The marker will be only visible to this one, who types /c playermarker. The marker pos will be the same as the player pos.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "playermarker" ) { local Pos = player.Pos; CreateMarkerForPlayer( player, 15, Vector( Pos.x, Pos.y, Pos.z ) ); } }
Notes
Look here for some general notes about markers. The call onPlayerCommand was used in in this example. More info about them in corresponding pages.
Related Functions
- GetHour
- SetHour
- GetMinute
- SetMinute
- SetTime
- GetTimeRate
- SetTimeRate
- GetWeather
- SetWeather
- GetWeatherRate
- SetWeatherRate
- GetWeatherLock
- SetWeatherLock
- SetAmmuWeapon
- IsAmmuWeaponEnabled
- SetAmmuWeaponEnabled
- CreateMarker
- CreateMarkerForPlayer
- GetWeaponSync
- SetWeaponSync
- GetGravity
- SetGravity
- GetGamespeed
- SetGamespeed
- GetWaterLevel
- SetWaterLevel
