Scripting/Squirrel/Functions/Game/GetGamespeed
From VC-MP Wiki
NOTE: This function has been added in VC:MP 0.3z r2. It will not work in previous versions.
This function returns the current gamespeed. Default gamespeed is 1.0.
Syntax
float GetGamespeed()
Arguments
- none
Example
This example will return the server gamespeed when someone types '/c gamespeed'.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "gamespeed" ) { MessagePlayer( "Current gamespeed: " + GetGamespeed(), player ); } }
Notes
The functions MessagePlayer and call onPlayerCommand were used in this example. More info about them in corresponding pages.
Related Functions
- GetHour
- SetHour
- GetMinute
- SetMinute
- SetTime
- GetTimeRate
- SetTimeRate
- GetWeather
- SetWeather
- GetWeatherRate
- SetWeatherRate
- GetWeatherLock
- SetWeatherLock
- SetAmmuWeapon
- IsAmmuWeaponEnabled
- SetAmmuWeaponEnabled
- CreateMarker
- CreateMarkerForPlayer
- GetWeaponSync
- SetWeaponSync
- GetGravity
- SetGravity
- GetGamespeed
- SetGamespeed
- GetWaterLevel
- SetWaterLevel
