Scripting/Squirrel/Functions/Game/IsAmmuWeaponEnabled
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Contents |
Syntax
bool IsAmmuWeaponEnabled( weaponslot )
Arguments
- weaponslot - Checks the slot number
Example
This example tells if the weaponslot is enabled when they type '/c checkwepslot'
function onPlayerCommand( player, cmd, text ) { if ( cmd == "checkwepslot" ) { if ( IsAmmuWeaponEnabled( text ) ) MessagePlayer( "Weapon slot " + text + " is enabled!", player ); else MessagePlayer( "Weapon slot " + text + " is not enabled!", player ); } }
Notes
The function MessagePlayer and call onPlayerCommand were used in in this example. More info about them in corresponding pages.
