Scripting/Squirrel/Functions/Game/SetGravity
From VC-MP Wiki
NOTE: This function has been added in VC:MP 0.3z r2. It will not work in previous versions.
This function changes the gravity. Default gravity is 0.008.
Syntax
bool SetGravity( float fGravity )
Arguments
- fGravity - New gravity value
Example
This example will change the server gravity when someone types '/c setgravity 1'.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "setgravity" ) { SetGravity( text.tofloat() ); } }
Notes
The call onPlayerCommand was also used in the example. More info about this in the corresponding page.
Related Functions
- GetHour
- SetHour
- GetMinute
- SetMinute
- SetTime
- GetTimeRate
- SetTimeRate
- GetWeather
- SetWeather
- GetWeatherRate
- SetWeatherRate
- GetWeatherLock
- SetWeatherLock
- SetAmmuWeapon
- IsAmmuWeaponEnabled
- SetAmmuWeaponEnabled
- CreateMarker
- CreateMarkerForPlayer
- GetWeaponSync
- SetWeaponSync
- GetGravity
- SetGravity
- GetGamespeed
- SetGamespeed
- GetWaterLevel
- SetWaterLevel
