Scripting/Squirrel/Functions/Players/IsWeaponSyncBlocked

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Example

If someone types '/c wepblock' Shooting blocks from weapon at player. If someone types '/c wepunblock' Shooting unblocks from weapon at player. Weapon blocks ( 0-32 )

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "wepblock" )
     {
          player.IsWeaponSyncBlocked = true;
     }
}

or

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "wepunblock" )
     {
          player.IsWeaponSyncBlocked = false;
     }
}

Notes

The call onPlayerCommand was used in in this example. More info about it on its page.

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