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(Latest | Earliest) View (newer 50) (older 50) (20 | 50 | 100 | 250 | 500)- 09:11, 29 March 2012 Scripting/Squirrel/Functions/Misc/ReloadScripts (hist) [165 bytes] Thomas (Talk | contribs) (New page: function onPlayerCommand( player, cmd, text ) { if ( cmd == "reloadscripts" ) { Message("Script Reloaded."); ReloadScripts(); } })
- 13:38, 27 March 2012 Squirrel/Functions/Server/SetFlyingCars (hist) [1,004 bytes] Morphine (Talk | contribs) (New page: == Syntax == <code>bool SetFlyingCars( bool bEnable )</code> == Arguments == *''' true/false. == Purpose == *''' This function allows us to enable/disable the flying cars cheat (comeflyw...)
- 13:34, 27 March 2012 Squirrel/Functions/Server/GetFlyingCars (hist) [971 bytes] Morphine (Talk | contribs) (New page: == Syntax == <code>bool GetFlyingCars()</code> == Arguments == *''' None. == Purpose == *''' This function allows us to detect whether we have the flying cars cheat (comeflywith me in Si...)
- 13:22, 27 March 2012 Squirrel/Functions/Server/SetDriveOnWater (hist) [1,357 bytes] Morphine (Talk | contribs) (New page: == Syntax == bool SetDriveOnWater( bool bEnable ) == Arguments == *'''true/false == Purpose == *''' This function gives us the ability to drive cars on water. (seaways cheat in Singlepla...)
- 13:10, 27 March 2012 Scripting/Squirrel/Events/Server/onBannedConnectionAttempt (hist) [626 bytes] Murdock (Talk | contribs) (New page: __NOTOC__ This event is called when a banned player tries to connect to the server. == Syntax == <code>function onBannedConnectionAttempt( ip )</code> == Parameters == * '''ip''' - The...)
- 12:58, 27 March 2012 Squirrel/Functions/Server/GetDriveOnWater (hist) [1,035 bytes] Morphine (Talk | contribs) (New page: == Syntax == <code>bool GetDriveOnWater</code> == Arguments == *'''None''' == Purpose == *'''This function tells us whether driving on water (also known as "seaways") is possible on our ...)
- 19:01, 23 March 2012 Scripting/Squirrel/Functions/Players/WantedLevel (hist) [1,120 bytes] Exploser (Talk | contribs) (New page: __NOTOC__ {{Scripting/Squirrel/AddedInR2}} This function returns or sets wanted level for the given player. == Syntax == <code>int Player.WantedLevel Player.WantedLevel = newWantedLevel...)
