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Liberty Unleashed 0.1

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News - Liberty Unleashed

From all of us who work on Liberty Unleashed, We wish you all a Merry Christmas and a Happy New Year :)

P.s. Santa left you a present in your LU Browser, so go open it :) (Pst, Its an update :P)
December 25, 2011, 03:12:06 am by VRocker | 8 comments

It has been a few days since the last update but as many of you have pointed out, various things are broken.

Mainly that some users cannot use client scripts, which spoils game play and causes a few crashes. There has also been a few new, common crashes occuring.

We have fixed most of these new issues and will release another update after they have been thoroughly tested.
You can keep track, or report new bugs, on our bug tracker http://mantis.liberty-unleashed.co.uk/

Thank you to everyone who has contacted me about these bugs :)
September 09, 2011, 10:23:15 am by VRocker | 8 comments

After being prodded by the test team, i have decided to post on the current progress of the next update to LU.

We are slowly working on fixing the bugs found since the last update, and any crashes that you may encounter. Most of the common crashes are now (hopefully) resolved.

Some other things that have been worked on are the 'sliding' objects, where you slide when walking on them. Juppi has also worked on adding a few more script functions.

Some of the biggest things i have been working on lately, apart from the stability patches, are the Anti-Cheat and the updater fixes. The anti-cheat should stop, or at least reduce the amount of people using health and armour cheats.
The updater is now more reliable and should result in less problems overall. We have also improved the error reporter so that crashes are sent to us in an easier format and easier for us to resolve :)

As always there have been further optimisations done on the code so that it runs that little bit more efficiently, most notably to sprites. I also started work on an FPS counter for scripts to check the players average FPS, but it is unfinished and untested so may not make the update.

All the new features and fixes need more testing before we can ship the new update, but it should come soon!
June 08, 2011, 01:43:30 pm by VRocker | 9 comments

We have finally got our first release out the door, while its not as great as we want it, i'm sure you'll all still love playing it as much as we've loved making it.

The files can be found at the download section or below:

Client
Server (win32)
Server (linux)

Remember! If you joined the beta tests, delete the d3d8.dll before joining
October 25, 2010, 06:36:45 pm by VRocker | 42 comments

At last the time has come! We will be releasing Liberty Unleashed Tomorrow at 7pm UTC. To clarify, this is 8PM UK Time

You can use This site to convert to your timezone.

Hope to see you all in game tomorrow :D
October 24, 2010, 06:21:59 pm by VRocker | 59 comments



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